import Node, { addNodeClass } from '../core/Node.js'; import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js'; class FogNode extends Node { constructor( colorNode, factorNode ) { super( 'float' ); this.isFogNode = true; this.colorNode = colorNode; this.factorNode = factorNode; } mixAssign( outputNode ) { return this.mix( outputNode, this.colorNode ); } setup() { return this.factorNode; } } export default FogNode; export const fog = nodeProxy( FogNode ); addNodeElement( 'fog', fog ); addNodeClass( 'FogNode', FogNode );