import Node from '../core/Node.js'; import AnalyticLightNode from './AnalyticLightNode.js'; import { nodeObject, nodeProxy, vec3 } from '../shadernode/ShaderNode.js'; const LightNodes = new WeakMap(); const sortLights = ( lights ) => { return lights.sort( ( a, b ) => a.id - b.id ); }; class LightsNode extends Node { constructor( lightNodes = [] ) { super( 'vec3' ); this.totalDiffuseNode = vec3().temp( 'totalDiffuse' ); this.totalSpecularNode = vec3().temp( 'totalSpecular' ); this.outgoingLightNode = vec3().temp( 'outgoingLight' ); this.lightNodes = lightNodes; this._hash = null; } get hasLight() { return this.lightNodes.length > 0; } setup( builder ) { const context = builder.context; const lightingModel = context.lightingModel; let outgoingLightNode = this.outgoingLightNode; if ( lightingModel ) { const { lightNodes, totalDiffuseNode, totalSpecularNode } = this; context.outgoingLight = outgoingLightNode; const stack = builder.addStack(); // lightingModel.start( context, stack, builder ); // lights for ( const lightNode of lightNodes ) { lightNode.build( builder ); } // lightingModel.indirectDiffuse( context, stack, builder ); lightingModel.indirectSpecular( context, stack, builder ); lightingModel.ambientOcclusion( context, stack, builder ); // const { backdrop, backdropAlpha } = context; const { directDiffuse, directSpecular, indirectDiffuse, indirectSpecular } = context.reflectedLight; let totalDiffuse = directDiffuse.add( indirectDiffuse ); if ( backdrop !== null ) { totalDiffuse = vec3( backdropAlpha !== null ? backdropAlpha.mix( totalDiffuse, backdrop ) : backdrop ); } totalDiffuseNode.assign( totalDiffuse ); totalSpecularNode.assign( directSpecular.add( indirectSpecular ) ); outgoingLightNode.assign( totalDiffuseNode.add( totalSpecularNode ) ); // lightingModel.finish( context, stack, builder ); // outgoingLightNode = outgoingLightNode.bypass( builder.removeStack() ); } return outgoingLightNode; } getHash( builder ) { if ( this._hash === null ) { let hash = ''; const lightNodes = this.lightNodes; for ( const lightNode of lightNodes ) { hash += lightNode.getHash( builder ) + ' '; } this._hash = hash; } return this._hash; } getLightNodeByHash( hash ) { const lightNodes = this.lightNodes; for ( const lightNode of lightNodes ) { if ( lightNode.light.uuid === hash ) { return lightNode; } } return null; } fromLights( lights = [] ) { const lightNodes = []; lights = sortLights( lights ); for ( const light of lights ) { let lightNode = this.getLightNodeByHash( light.uuid ); if ( lightNode === null ) { const lightClass = light.constructor; const lightNodeClass = LightNodes.has( lightClass ) ? LightNodes.get( lightClass ) : AnalyticLightNode; lightNode = nodeObject( new lightNodeClass( light ) ); } lightNodes.push( lightNode ); } this.lightNodes = lightNodes; this._hash = null; return this; } } export default LightsNode; export const lights = ( lights ) => nodeObject( new LightsNode().fromLights( lights ) ); export const lightsWithoutWrap = nodeProxy( LightsNode ); export function addLightNode( lightClass, lightNodeClass ) { if ( LightNodes.has( lightClass ) ) throw new Error( `Redefinition of light node ${ lightNodeClass.type }` ); if ( typeof lightClass !== 'function' ) throw new Error( `Light ${ lightClass.name } is not a class` ); if ( typeof lightNodeClass !== 'function' || ! lightNodeClass.type ) throw new Error( `Light node ${ lightNodeClass.type } is not a class` ); LightNodes.set( lightClass, lightNodeClass ); }