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27 lines
444 B
JavaScript

import Node, { addNodeClass } from '../core/Node.js';
import { nodeImmutable } from '../shadernode/ShaderNode.js';
class PointUVNode extends Node {
constructor() {
super( 'vec2' );
this.isPointUVNode = true;
}
generate( /*builder*/ ) {
return 'vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )';
}
}
export default PointUVNode;
export const pointUV = nodeImmutable( PointUVNode );
addNodeClass( 'PointUVNode', PointUVNode );