|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <vector>
|
|
|
|
#include <opencv2/opencv.hpp> // all opencv header
|
|
|
|
#include <cmath>
|
|
|
|
#include "hdrplus/burst.h"
|
|
|
|
|
|
|
|
#define TILE_SIZE 16
|
|
|
|
|
|
|
|
namespace hdrplus
|
|
|
|
{
|
|
|
|
|
|
|
|
class merge
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
int offset = TILE_SIZE / 2;
|
|
|
|
float baseline_lambda_shot = 3.24 * pow( 10, -4 );
|
|
|
|
float baseline_lambda_read = 4.3 * pow( 10, -6 );
|
|
|
|
|
|
|
|
merge() = default;
|
|
|
|
~merge() = default;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Run alignment on burst of images
|
|
|
|
*
|
|
|
|
* @param burst_images collection of burst images
|
|
|
|
* @param alignments alignment in pixel value pair.
|
|
|
|
* Outer most vector is per alternative image.
|
|
|
|
* Inner most two vector is for horizontal & vertical tiles
|
|
|
|
*/
|
|
|
|
void process( const hdrplus::burst& burst_images, \
|
|
|
|
std::vector<std::vector<std::vector<std::pair<int, int>>>>& alignments);
|
|
|
|
|
|
|
|
private:
|
|
|
|
cv::Mat cosineWindow1D(cv::Mat input, int window_size = TILE_SIZE) {
|
|
|
|
cv::Mat output = input.clone();
|
|
|
|
for (int i = 0; i < input.cols; ++i) {
|
|
|
|
output.at<float>(0, i) = 1. / 2. - 1. / 2. * cos(2 * M_PI * (input.at<float>(0, i) + 1 / 2.) / window_size);
|
|
|
|
}
|
|
|
|
return output;
|
|
|
|
}
|
|
|
|
|
|
|
|
cv::Mat cosineWindow2D(cv::Mat tile) {
|
|
|
|
int window_size = tile.rows; // Assuming square tile
|
|
|
|
cv::Mat output_tile = tile.clone();
|
|
|
|
|
|
|
|
cv::Mat window = cv::Mat::zeros(1, window_size, CV_32F);
|
|
|
|
for(int i = 0; i < window_size; ++i) {
|
|
|
|
window.at<float>(i) = i;
|
|
|
|
}
|
|
|
|
|
|
|
|
cv::Mat window_x = cosineWindow1D(window, window_size);
|
|
|
|
window_x = cv::repeat(window_x, window_size, 1);
|
|
|
|
cv::Mat window_2d = window_x.mul(window_x.t());
|
|
|
|
|
|
|
|
cv::Mat window_applied;
|
|
|
|
cv::multiply(tile, window_2d, window_applied, 1, CV_32F);
|
|
|
|
return window_applied;
|
|
|
|
}
|
|
|
|
|
|
|
|
cv::Mat cat2Dtiles(std::vector<std::vector<cv::Mat>> tiles) {
|
|
|
|
std::vector<cv::Mat> rows;
|
|
|
|
for (auto row_tiles : tiles) {
|
|
|
|
cv::Mat row;
|
|
|
|
cv::hconcat(row_tiles, row);
|
|
|
|
rows.push_back(row);
|
|
|
|
}
|
|
|
|
cv::Mat img;
|
|
|
|
cv::vconcat(rows, img);
|
|
|
|
return img;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<cv::Mat> getReferenceTiles(cv::Mat reference_image);
|
|
|
|
|
|
|
|
cv::Mat mergeTiles(std::vector<cv::Mat> tiles, int rows, int cols);
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace hdrplus
|