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cmake_minimum_required(VERSION 3.0)
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# project name
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project(hdrplus)
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# set c++ standard
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -march=native -O3")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c++11 -Wall -march=native -O3")
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# make sure we use Release and warn otherwise
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if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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message(STATUS "Setting build type to 'Release' as none was specified.")
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set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
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# Set the possible values of build type for cmake-gui
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
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"MinSizeRel" "RelWithDebInfo")
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endif()
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if (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release")
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message(WARNING "CMAKE_BUILD_TYPE not set to 'Release'. Performance may be terrible.")
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else()
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message(STATUS "Building with build type '${CMAKE_BUILD_TYPE}'")
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endif()
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# require OpenCV
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find_package( OpenCV 3 REQUIRED )
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include_directories( BEFORE ${OpenCV_INCLUDE_DIRS} )
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message(STATUS "Found OpenCV ${OpenCV_INCLUDE_DIRS} ${OpenCV_LIBS}")
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# LibRaw-cmake
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find_library(LIBRAW_LIBRARY NAMES raw raw_r)
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include_directories( BEFORE "/usr/local/include/")
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message(STATUS "Found LIBRAW_LIBRARY to be ${LIBRAW_LIBRARY}" )
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if(NOT APPLE)
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# The clang compiler (on osx) is somehow much more strict
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# than the compilers on ubuntu and so this does not seem
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# possible on OSX just yet.
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add_definitions( -Werror )
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endif()
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# library
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include_directories( include )
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# Build runtime load dynamic shared library
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# https://cmake.org/cmake/help/latest/command/add_library.html
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add_library(${PROJECT_NAME} SHARED
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src/align.cpp
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src/bayer_image.cpp
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src/burst.cpp
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src/finish.cpp
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src/hdrplus_pipeline.cpp
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src/merge.cpp )
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# and link it
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# https://cmake.org/cmake/help/v3.0/command/target_link_libraries.html
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# use public interace because our .h / .hpp file include opencv .h / .hpp file
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target_link_libraries(${PROJECT_NAME} PUBLIC
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${OpenCV_LIBS}
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${LIBRAW_LIBRARY} )
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# example
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin )
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add_executable( demo
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bin/demo.cpp )
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target_link_libraries( demo
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${PROJECT_NAME} )
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# unit test
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/tests )
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add_executable( test_bayer_image
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tests/test_bayer_image.cpp )
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target_link_libraries( test_bayer_image
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${PROJECT_NAME} )
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add_executable( test_utility
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tests/test_utility.cpp )
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target_link_libraries( test_utility
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${PROJECT_NAME} )
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add_executable( test_burst
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tests/test_burst.cpp )
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target_link_libraries( test_burst
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${PROJECT_NAME} )
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