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#include <vector>
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#include <opencv2/opencv.hpp> // all opencv header
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#include "hdrplus/align.h"
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#include "hdrplus/burst.h"
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#include "hdrplus/utility.h"
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namespace hdrplus
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{
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void align::process( const hdrplus::burst& burst_images, \
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std::vector<std::vector<std::vector<std::pair<int, int>>>>& aligements )
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{
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/*
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// Build image pyramid
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std::vector<std::vector<cv::Mat>> grayscale_images_pyramid;
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grayscale_images_pyramid.resize( burst_images.grayscale_images_pad.size() );
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for ( int img_idx = 0; img_idx < burst_images.grayscale_images_pad.size(); ++img_idx )
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{
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grayscale_images_pyramid[ img_idx ].resize( inv_scale_factors.size() );
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// pyramid image are laied out from coarse to fine
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// level 0 is the original grayscale image
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grayscale_images_pyramid[ img_idx ][ inv_scale_factors.size() - 1 ] = burst_images.grayscale_images_pad[ img_idx];
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// downsample and gaussian blur
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for ( int i = 1; i < inv_scale_factors.size(); ++i )
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{
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int inv_scale_factor_i = inv_scale_factors[ i ];
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cv::Mat blurred_image = \
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hdrplus::gaussian_blur( grayscale_images_pyramid[ img_idx ][ i - 1 ], inv_scale_factor_i * 0.5 );
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// Get around with template
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cv::Mat downsampled_blurred_image;
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if ( inv_scale_factor_i == 2 )
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{
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hdrplus::downsample_nearest_neighbour<uint16_t, 2>( blurred_image );
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}
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else if ( inv_scale_factor_i == 4 )
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{
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hdrplus::downsample_nearest_neighbour<uint16_t, 4>( blurred_image );
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}
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grayscale_images_pyramid[ img_idx ][ inv_scale_factors.size() - i - 1 ] = downsampled_blurred_image;
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}
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}
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cv::GaussianBlur( src_image, dst_image, cv::Size(0, 0), sigma );
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*/
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}
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} // namespace hdrplus
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