main
Xiao Song 3 years ago
parent 9463c7e542
commit 5f35d0331c

@ -12,6 +12,53 @@
namespace hdrplus
{
// Function declration
static void build_per_grayimg_pyramid( \
std::vector<cv::Mat>& images_pyramid, \
const cv::Mat& src_image, \
const std::vector<int>& inv_scale_factors );
template< int pyramid_scale_factor_prev_curr, int tilesize_scale_factor_prev_curr >
static void build_upsampled_prev_aligement( \
std::vector<std::vector<std::pair<int, int>>>& src_alignment, \
std::vector<std::vector<std::pair<int, int>>>& dst_alignment,
int num_tiles_h, int num_tiles_w );
template< int tile_size >
static void build_alignment_consider_neighbour( \
std::vector<std::vector<std::pair<int, int>>>& src_alignment, \
std::vector<std::vector<std::pair<int, int>>>& dst_alignment,
const cv::Mat& ref_img, const cv::Mat& alt_img );
template< typename data_type, typename return_type, int tile_size >
static unsigned long long l1_distance( const cv::Mat& img1, const cv::Mat& img2, \
int img1_tile_row_start_idx, int img1_tile_col_start_idx, \
int img2_tile_row_start_idx, int img2_tile_col_start_idx );
template< typename data_type, typename return_type, int tile_size >
static return_type l2_distance( const cv::Mat& img1, const cv::Mat& img2, \
int img1_tile_row_start_idx, int img1_tile_col_start_idx, \
int img2_tile_row_start_idx, int img2_tile_col_start_idx );
static void align_image_level( \
const cv::Mat& ref_img, \
const cv::Mat& alt_img, \
std::vector<std::vector<std::pair<int, int>>>& prev_aligement, \
std::vector<std::vector<std::pair<int, int>>>& curr_alignment, \
int scale_factor_prev_curr, \
int curr_tile_size, \
int prev_tile_size, \
int search_radiou, \
int distance_type );
// Function Implementations
// static function only visible within file
static void build_per_grayimg_pyramid( \
@ -43,23 +90,23 @@ static void build_per_grayimg_pyramid( \
downsample_image = src_image;
break;
case 2:
//printf("downsample with gaussian sigma %.2f", inv_scale_factors[ i ] * 0.5 );
printf("(2) downsample with gaussian sigma %.2f", inv_scale_factors[ i ] * 0.5 );
// // Gaussian blur
cv::GaussianBlur( images_pyramid.at( i-1 ), blur_image, cv::Size(0, 0), inv_scale_factors[ i ] * 0.5 );
//cv::GaussianBlur( images_pyramid.at( i-1 ), blur_image, cv::Size(0, 0), inv_scale_factors[ i ] * 0.5 );
// // Downsample
downsample_image = downsample_nearest_neighbour<uint16_t, 2>( blur_image );
//downsample_image = downsample_nearest_neighbour<uint16_t, 2>( images_pyramid.at( i-1 ) );
//downsample_image = downsample_nearest_neighbour<uint16_t, 2>( blur_image );
downsample_image = downsample_nearest_neighbour<uint16_t, 2>( images_pyramid.at( i-1 ) );
// Add
images_pyramid.at( i ) = downsample_image.clone();
break;
case 4:
printf("downsample with gaussian sigma %.2f", inv_scale_factors[ i ] * 0.5 );
cv::GaussianBlur( images_pyramid.at( i-1 ), blur_image, cv::Size(0, 0), inv_scale_factors[ i ] * 0.5 );
downsample_image = downsample_nearest_neighbour<uint16_t, 4>( blur_image );
//downsample_image = downsample_nearest_neighbour<uint16_t, 4>( images_pyramid.at( i-1 ) );
printf("(4) downsample with gaussian sigma %.2f", inv_scale_factors[ i ] * 0.5 );
//cv::GaussianBlur( images_pyramid.at( i-1 ), blur_image, cv::Size(0, 0), inv_scale_factors[ i ] * 0.5 );
//downsample_image = downsample_nearest_neighbour<uint16_t, 4>( blur_image );
downsample_image = downsample_nearest_neighbour<uint16_t, 4>( images_pyramid.at( i-1 ) );
images_pyramid.at( i ) = downsample_image.clone();
break;
default:
@ -80,7 +127,7 @@ static void build_upsampled_prev_aligement( \
constexpr int repeat_factor = pyramid_scale_factor_prev_curr / tilesize_scale_factor_prev_curr;
// printf("build_upsampled_prev_aligement with scale factor %d, repeat factor %d, tile size factor %d\n", \
printf("build_upsampled_prev_aligement with scale factor %d, repeat factor %d, tile size factor %d\n", \
pyramid_scale_factor_prev_curr, repeat_factor, tilesize_scale_factor_prev_curr );
int dst_height = src_height * repeat_factor;
@ -119,6 +166,127 @@ static void build_upsampled_prev_aligement( \
}
static bool operator==( const std::pair<int, int>& lhs, const std::pair<int, int>& rhs )
{
return lhs.first == rhs.first && lhs.second == rhs.second;
}
static bool operator!=( const std::pair<int, int>& lhs, const std::pair<int, int>& rhs )
{
return lhs.first != rhs.first || lhs.second != rhs.second;
}
template< int tile_size >
static void build_alignment_consider_neighbour( \
std::vector<std::vector<std::pair<int, int>>>& src_alignment, \
std::vector<std::vector<std::pair<int, int>>>& dst_alignment,
const cv::Mat& ref_img, const cv::Mat& alt_img )
{
int num_tiles_h = src_alignment.size();
int num_tiles_w = src_alignment.at( 0 ).size();
// Distance function
unsigned long long (*distance_func_ptr)(const cv::Mat&, const cv::Mat&, int, int, int, int) = \
&l1_distance<uint16_t, unsigned long long, tile_size>;
// Copy the alignment information
// Below double for loop will only replace the change one
dst_alignment = src_alignment;
// Main part of the loop
for ( int tile_row_i = 1; tile_row_i < num_tiles_h - 1; tile_row_i++ )
{
for ( int tile_col_i = 1; tile_col_i < num_tiles_w - 1; tile_col_i++ )
{
const auto& curr_align_i = src_alignment[ tile_row_i ][ tile_col_i ];
// Container for nbr alignment pair
std::vector<std::pair<int, int>> nbrs_align_i;
// Consider 4 neighbour's alignment
// Only compute distance if alignment is different
const auto& nbr1_align_i = src_alignment[ tile_row_i + 0 ][ tile_col_i - 1 ];
if ( curr_align_i != nbr1_align_i ) nbrs_align_i.emplace_back( nbr1_align_i );
const auto& nbr2_align_i = src_alignment[ tile_row_i + 0 ][ tile_col_i + 1 ];
if ( curr_align_i != nbr2_align_i ) nbrs_align_i.emplace_back( nbr2_align_i );
const auto& nbr3_align_i = src_alignment[ tile_row_i - 1 ][ tile_col_i + 0 ];
if ( curr_align_i != nbr3_align_i ) nbrs_align_i.emplace_back( nbr3_align_i );
const auto& nbr4_align_i = src_alignment[ tile_row_i + 1 ][ tile_col_i + 0 ];
if ( curr_align_i != nbr4_align_i ) nbrs_align_i.emplace_back( nbr4_align_i );
// If there is a nbr alignment that need to be considered. Compute distance
if ( ! nbrs_align_i.empty() )
{
int ref_tile_row_start_idx_i = tile_row_i * tile_size / 2;
int ref_tile_col_start_idx_i = tile_col_i * tile_size / 2;
// curr_align_i's distance
auto curr_align_i_distance = distance_func_ptr(
ref_img, alt_img, \
ref_tile_row_start_idx_i, \
ref_tile_col_start_idx_i, \
ref_tile_row_start_idx_i + curr_align_i.first, \
ref_tile_col_start_idx_i + curr_align_i.second );
for ( const auto& nbr_align_i : nbrs_align_i )
{
auto nbr_align_i_distance = distance_func_ptr(
ref_img, alt_img, \
ref_tile_row_start_idx_i, \
ref_tile_col_start_idx_i, \
ref_tile_row_start_idx_i + nbr_align_i.first, \
ref_tile_col_start_idx_i + nbr_align_i.second );
if ( nbr_align_i_distance < curr_align_i_distance )
{
printf("tile [%d, %d] update align, prev align (%d, %d) curr align (%d, %d), prev distance %d curr distance %d\n", \
tile_row_i, tile_col_i, \
curr_align_i.first, curr_align_i.second, \
nbr_align_i.first, nbr_align_i.second, \
int(curr_align_i_distance), int(nbr_align_i_distance) );
dst_alignment[ tile_row_i ][ tile_col_i ] = nbr_align_i;
curr_align_i_distance = nbr_align_i_distance;
}
}
}
}
}
// Border part of the loop
// TOP
// {
// int tile_row_i = 0;
// for ( int tile_col_i = 1; tile_col_i < num_tiles_w - 1; ++tile_col_i )
// {
// }
// }
// TOP LEFT corner
// RIGHT
// TOP RIGHT corner
// LEFT
// BOTTOM LEFT corner
// BOTTOM
// BOTTOM RIGHT CORNER
} // end of build_alignment_consider_neighbour
// Set tilesize as template argument for better compiler optimization result.
template< typename data_type, typename return_type, int tile_size >
static unsigned long long l1_distance( const cv::Mat& img1, const cv::Mat& img2, \
@ -245,7 +413,7 @@ static return_type l2_distance( const cv::Mat& img1, const cv::Mat& img2, \
}
void align_image_level( \
static void align_image_level( \
const cv::Mat& ref_img, \
const cv::Mat& alt_img, \
std::vector<std::vector<std::pair<int, int>>>& prev_aligement, \
@ -316,6 +484,16 @@ void align_image_level( \
}
}
void (*alignment_nbr_func_ptr)( std::vector<std::vector<std::pair<int, int>>>&, std::vector<std::vector<std::pair<int, int>>>& dst_alignment, const cv::Mat&, const cv::Mat& ) = nullptr;
if ( curr_tile_size == 8 )
{
alignment_nbr_func_ptr = &build_alignment_consider_neighbour<8>;
}
else if ( curr_tile_size == 16 )
{
alignment_nbr_func_ptr = &build_alignment_consider_neighbour<16>;
}
int num_tiles_h = ref_img.size().height / (curr_tile_size / 2) - 1;
int num_tiles_w = ref_img.size().width / (curr_tile_size / 2 ) - 1;
@ -332,18 +510,20 @@ void align_image_level( \
// Upsample previous level alignment
else
{
upsample_alignment_func_ptr( prev_aligement, upsampled_prev_aligement, num_tiles_h, num_tiles_w );
std::vector<std::vector<std::pair<int, int>>> upsampled_prev_aligement_tmp;
upsample_alignment_func_ptr( prev_aligement, upsampled_prev_aligement_tmp, num_tiles_h, num_tiles_w );
alignment_nbr_func_ptr( upsampled_prev_aligement_tmp, upsampled_prev_aligement, ref_img, alt_img );
// printf("\n!!!!!Upsampled previous alignment\n");
// for ( int tile_row = 0; tile_row < upsampled_prev_aligement.size(); tile_row++ )
// {
// for ( int tile_col = 0; tile_col < upsampled_prev_aligement.at(0).size(); tile_col++ )
// {
// const auto tile_start = upsampled_prev_aligement.at( tile_row ).at( tile_col );
// printf("up tile (%d, %d) -> start idx (%d, %d)\n", \
// tile_row, tile_col, tile_start.first, tile_start.second);
// }
// }
printf("\n!!!!!Upsampled previous alignment\n");
for ( int tile_row = 0; tile_row < upsampled_prev_aligement.size(); tile_row++ )
{
for ( int tile_col = 0; tile_col < upsampled_prev_aligement.at(0).size(); tile_col++ )
{
const auto tile_start = upsampled_prev_aligement.at( tile_row ).at( tile_col );
printf("up tile (%d, %d) -> start idx (%d, %d)\n", \
tile_row, tile_col, tile_start.first, tile_start.second);
}
}
}
@ -492,60 +672,27 @@ void align_image_level( \
}
}
// printf("\n!!!!!Min distance for each tile \n");
// for ( int tile_row = 0; tile_row < num_tiles_h; tile_row++ )
// {
// for ( int tile_col = 0; tile_col < num_tiles_w; ++tile_col )
// {
// printf("tile (%d, %d) distance %u\n", \
// tile_row, tile_col, distances.at( tile_row).at(tile_col ) );
// }
// }
// printf("\n!!!!!Alignment at current level\n");
// for ( int tile_row = 0; tile_row < num_tiles_h; tile_row++ )
// {
// for ( int tile_col = 0; tile_col < num_tiles_w; tile_col++ )
// {
// const auto tile_start = curr_alignment.at( tile_row ).at( tile_col );
// printf("tile (%d, %d) -> start idx (%d, %d)\n", \
// tile_row, tile_col, tile_start.first, tile_start.second);
// }
// }
}
static void build_per_pyramid_reftiles_start( \
std::vector<std::vector<std::vector<std::pair<int, int>>>>& per_pyramid_reftiles_start, \
const std::vector<std::vector<cv::Mat>>& per_grayimg_pyramid, \
const std::vector<int>& grayimg_tile_sizes )
{
per_pyramid_reftiles_start.resize( per_grayimg_pyramid.at(0).size() );
// Every image pyramid level
for ( int level_i = 0; level_i < per_grayimg_pyramid.at(0).size(); level_i++ )
printf("\n!!!!!Min distance for each tile \n");
for ( int tile_row = 0; tile_row < num_tiles_h; tile_row++ )
{
int level_i_img_h = per_grayimg_pyramid.at(0).at( level_i ).size().height;
int level_i_img_w = per_grayimg_pyramid.at(0).at( level_i ).size().width;
int level_i_tile_size = grayimg_tile_sizes.at( level_i );
int num_tiles_h = level_i_img_h / (level_i_tile_size / 2) - 1;
int num_tiles_w = level_i_img_w / (level_i_tile_size / 2) - 1;
// Allocate memory
per_pyramid_reftiles_start.at( level_i ).resize( num_tiles_h, std::vector<std::pair<int, int>>( num_tiles_w ) );
for ( int tile_col = 0; tile_col < num_tiles_w; ++tile_col )
{
printf("tile (%d, %d) distance %u\n", \
tile_row, tile_col, distances.at( tile_row).at(tile_col ) );
}
}
for ( int tile_col_i = 0; tile_col_i < num_tiles_h; tile_col_i++ )
printf("\n!!!!!Alignment at current level\n");
for ( int tile_row = 0; tile_row < num_tiles_h; tile_row++ )
{
for ( int tile_col = 0; tile_col < num_tiles_w; tile_col++ )
{
for ( int tile_row_j = 0; tile_row_j < num_tiles_w; tile_row_j++ )
{
per_pyramid_reftiles_start.at( level_i ).at( tile_col_i ).at( tile_row_j ) \
= std::make_pair<int, int>( tile_col_i * level_i_tile_size, tile_row_j * level_i_tile_size );
}
const auto tile_start = curr_alignment.at( tile_row ).at( tile_col );
printf("tile (%d, %d) -> start idx (%d, %d)\n", \
tile_row, tile_col, tile_start.first, tile_start.second);
}
}
}
@ -634,8 +781,8 @@ void align::process( const hdrplus::burst& burst_images, \
// printf("@@@Alignment at level %d is h=%d, w=%d", level_i, curr_alignment.size(), curr_alignment.at(0).size() );
// Stop at second iteration
// if ( level_i == num_levels - 3 )
// break;
if ( level_i == num_levels - 2 )
break;
} // for pyramid level

@ -21,6 +21,8 @@ void test_align_one_level(int argc, char** argv)
hdrplus::align align_module;
align_module.process( burst_images, alignments );
exit(1);
// Access alternative image tile in each channel
// Below code can be use in merging part
for ( int img_idx = 0; img_idx < burst_images.num_images; ++img_idx )
@ -39,9 +41,9 @@ void test_align_one_level(int argc, char** argv)
hdrplus::extract_rgb_fmom_bayer<uint16_t>( bayer_image_pad, rggb_imgs.at(0), rggb_imgs.at(1), rggb_imgs.at(2), rggb_imgs.at(3) );
// Get tile of each channel with the alignments
int tilesize = 16; // tile size of grayscale image
int num_tiles_h = rggb_imgs.at(0).size().height / ( tilesize / 2 ) - 1;
int num_tiles_w = rggb_imgs.at(0).size().width / ( tilesize / 2 ) - 1;
int tile_size = 16; // tile size of grayscale image
int num_tiles_h = rggb_imgs.at(0).size().height / ( tile_size / 2 ) - 1;
int num_tiles_w = rggb_imgs.at(0).size().width / ( tile_size / 2 ) - 1;
for ( int img_channel = 0; img_channel < rggb_imgs.size(); ++img_channel )
{
@ -49,8 +51,8 @@ void test_align_one_level(int argc, char** argv)
{
for ( int tile_col_i = 0; tile_col_i < num_tiles_w; ++tile_col_i )
{
int ref_tile_row_start_idx_i = tile_row_i * tilesize / 2;
int ref_tile_col_start_idx_i = tile_col_i * tilesize / 2;
int ref_tile_row_start_idx_i = tile_row_i * tile_size / 2;
int ref_tile_col_start_idx_i = tile_col_i * tile_size / 2;
int alignment_row_i = alignment.at( tile_row_i ).at( tile_col_i ).first;
int alignment_col_i = alignment.at( tile_row_i ).at( tile_col_i ).second;
@ -60,7 +62,7 @@ void test_align_one_level(int argc, char** argv)
int alt_tile_col_start_idx_i = ref_tile_col_start_idx_i + alignment_col_i;
printf("\nAlt img align channel %d tile [%d, %d]\n", img_channel, tile_row_i, tile_col_i );
hdrplus::print_tile<uint16_t>( rggb_imgs.at( img_channel ), tilesize, alt_tile_row_start_idx_i, alt_tile_col_start_idx_i );
hdrplus::print_tile<uint16_t>( rggb_imgs.at( img_channel ), tile_size, alt_tile_row_start_idx_i, alt_tile_col_start_idx_i );
}
}
}

Loading…
Cancel
Save