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MpLive/ZLMediaKit/3rdpart/ZLToolKit/tests/test_resourcePool.cpp

163 lines
6.4 KiB
C++

/*
* Copyright (c) 2016 The ZLToolKit project authors. All Rights Reserved.
*
* This file is part of ZLToolKit(https://github.com/ZLMediaKit/ZLToolKit).
*
* Use of this source code is governed by MIT license that can be found in the
* LICENSE file in the root of the source tree. All contributing project authors
* may be found in the AUTHORS file in the root of the source tree.
*/
#include <csignal>
#include <iostream>
#include <random>
#include "Util/util.h"
#include "Util/logger.h"
#include "Util/ResourcePool.h"
#include "Thread/threadgroup.h"
#include <list>
using namespace std;
using namespace toolkit;
//程序退出标志 [AUTO-TRANSLATED:9ac79dfb]
// Program exit flag
bool g_bExitFlag = false;
class string_imp : public string{
public:
template<typename ...ArgTypes>
string_imp(ArgTypes &&...args) : string(std::forward<ArgTypes>(args)...){
DebugL << "创建string对象:" << this << " " << *this;
};
~string_imp(){
WarnL << "销毁string对象:" << this << " " << *this;
}
};
//后台线程任务 [AUTO-TRANSLATED:1411f16e]
// Background thread task
void onRun(ResourcePool<string_imp> &pool,int threadNum){
std::random_device rd;
while(!g_bExitFlag){
//从循环池获取一个可用的对象 [AUTO-TRANSLATED:10783ad7]
// Get an available object from the loop pool
auto obj_ptr = pool.obtain();
if(obj_ptr->empty()){
//这个对象是全新未使用的 [AUTO-TRANSLATED:9aaebe21]
// This object is brand new and unused
InfoL << "后台线程 " << threadNum << ":" << "obtain a emptry object!";
}else{
//这个对象是循环使用的 [AUTO-TRANSLATED:c13c04d6]
// This object is looped for reuse
InfoL << "后台线程 " << threadNum << ":" << *obj_ptr;
}
//标记该对象被本线程使用 [AUTO-TRANSLATED:4730d28a]
// Mark this object as used by the current thread
obj_ptr->assign(StrPrinter << "keeped by thread:" << threadNum );
//随机休眠,打乱循环使用顺序 [AUTO-TRANSLATED:313f439a]
// Random sleep to disrupt the loop usage order
usleep( 1000 * (rd()% 10));
obj_ptr.reset();//手动释放也可以注释这句代码。根据RAII的原理该对象会被自动释放并重新进入循环列队
usleep( 1000 * (rd()% 1000));
}
}
int main() {
//初始化日志 [AUTO-TRANSLATED:371bb4e5]
// Initialize log
Logger::Instance().add(std::make_shared<ConsoleChannel>());
Logger::Instance().setWriter(std::make_shared<AsyncLogWriter>());
//大小为50的循环池 [AUTO-TRANSLATED:2ba6e2b3]
// Loop pool of size 50
ResourcePool<string_imp> pool;
pool.setSize(50);
//获取一个对象,该对象将被主线程持有,并且不会被后台线程获取并赋值 [AUTO-TRANSLATED:fa8654ed]
// Get an object that will be held by the main thread and will not be obtained and assigned by the background thread
auto reservedObj = pool.obtain();
//在主线程赋值该对象 [AUTO-TRANSLATED:a04a9b13]
// Assign the object in the main thread
reservedObj->assign("This is a reserved object , and will never be used!");
thread_group group;
//创建4个后台线程该4个线程模拟循环池的使用场景 [AUTO-TRANSLATED:a574c5f2]
// Create 4 background threads, these 4 threads simulate the usage scenario of a loop pool,
//理论上4个线程在同一时间最多同时总共占用4个对象 [AUTO-TRANSLATED:f2a82316]
// In theory, the 4 threads can occupy at most 4 objects at the same time
WarnL << "主线程打印:" << "开始测试,主线程已经获取到的对象应该不会被后台线程获取到:" << *reservedObj;
for(int i = 0 ;i < 4 ; ++i){
group.create_thread([i,&pool](){
onRun(pool,i);
});
}
//等待3秒钟此时循环池里面可用的对象基本上最少都被使用过一遍了 [AUTO-TRANSLATED:e5893625]
// Wait for 3 seconds, at this time, the objects available in the loop pool have been used at least once
sleep(3);
//但是由于reservedObj早已被主线程持有后台线程是获取不到该对象的 [AUTO-TRANSLATED:2c0e93ce]
// However, since reservedObj has been held by the main thread, the background threads cannot obtain the object
//所以其值应该尚未被覆盖 [AUTO-TRANSLATED:4cc91f7b]
// So its value should not have been overwritten
WarnL << "主线程打印: 该对象还在被主线程持有,其值应该保持不变:" << *reservedObj;
//获取该对象的引用 [AUTO-TRANSLATED:ca198d5f]
// Get a reference to the object
auto &objref = *reservedObj;
//显式释放对象,让对象重新进入循环列队,这时该对象应该会被后台线程持有并赋值 [AUTO-TRANSLATED:8d97a1af]
// Explicitly release the object, allowing it to re-enter the loop queue, at this time the object should be held and assigned by the background thread
reservedObj.reset();
WarnL << "主线程打印: 已经释放该对象,它应该会被后台线程获取到并被覆盖值";
//再休眠3秒让reservedObj被后台线程循环使用 [AUTO-TRANSLATED:4830df93]
// Sleep for another 3 seconds, allowing reservedObj to be looped and used by the background thread
sleep(3);
//这时reservedObj还在循环池内引用应该还是有效的但是值应该被覆盖了 [AUTO-TRANSLATED:1323f66e]
// At this time, reservedObj is still in the loop pool, the reference should still be valid, but the value should have been overwritten
WarnL << "主线程打印:对象已被后台线程赋值为:" << objref << endl;
{
WarnL << "主线程打印:开始测试主动放弃循环使用功能";
List<decltype(pool)::ValuePtr> objlist;
for (int i = 0; i < 8; ++i) {
reservedObj = pool.obtain();
string str = StrPrinter << i << " " << (i % 2 == 0 ? "此对象将脱离循环池管理" : "此对象将回到循环池");
reservedObj->assign(str);
reservedObj.quit(i % 2 == 0);
objlist.emplace_back(reservedObj);
}
}
sleep(3);
//通知后台线程退出 [AUTO-TRANSLATED:dbeda936]
// Notify background thread to exit
g_bExitFlag = true;
//等待后台线程退出 [AUTO-TRANSLATED:49b72af6]
// Wait for background thread to exit
group.join_all();
return 0;
}