调整实现
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/*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.xypower.mppreview;
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import java.io.OutputStream;
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import java.nio.ByteBuffer;
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/**
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* A ByteBuffer-backed OutputStream that expands the internal ByteBuffer as required. Given this, the caller should
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* always access the underlying ByteBuffer via the {@link #buffer()} method until all writes are completed.
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*
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* This class is typically used for 2 purposes:
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*
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* 1. Write to a ByteBuffer when there is a chance that we may need to expand it in order to fit all the desired data
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* 2. Write to a ByteBuffer via methods that expect an OutputStream interface
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*
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* Hard to track bugs can happen when this class is used for the second reason and unexpected buffer expansion happens.
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* So, it's best to assume that buffer expansion can always happen. An improvement would be to create a separate class
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* that throws an error if buffer expansion is required to avoid the issue altogether.
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*/
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public class ByteBufferOutputStream extends OutputStream {
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private static final float REALLOCATION_FACTOR = 1.1f;
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private final int initialCapacity;
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private final int initialPosition;
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private ByteBuffer buffer;
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/**
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* Creates an instance of this class that will write to the received `buffer` up to its `limit`. If necessary to
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* satisfy `write` or `position` calls, larger buffers will be allocated so the {@link #buffer()} method may return
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* a different buffer than the received `buffer` parameter.
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*
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* Prefer one of the constructors that allocate the internal buffer for clearer semantics.
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*/
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public ByteBufferOutputStream(ByteBuffer buffer) {
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this.buffer = buffer;
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this.initialPosition = buffer.position();
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this.initialCapacity = buffer.capacity();
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}
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public ByteBufferOutputStream(int initialCapacity) {
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this(initialCapacity, false);
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}
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public ByteBufferOutputStream(int initialCapacity, boolean directBuffer) {
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this(directBuffer ? ByteBuffer.allocateDirect(initialCapacity) : ByteBuffer.allocate(initialCapacity));
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}
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public void write(int b) {
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ensureRemaining(1);
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buffer.put((byte) b);
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}
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public void write(byte[] bytes, int off, int len) {
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ensureRemaining(len);
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buffer.put(bytes, off, len);
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}
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public void write(ByteBuffer sourceBuffer) {
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ensureRemaining(sourceBuffer.remaining());
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buffer.put(sourceBuffer);
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}
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public ByteBuffer buffer() {
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return buffer;
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}
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public int position() {
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return buffer.position();
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}
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public int remaining() {
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return buffer.remaining();
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}
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public int limit() {
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return buffer.limit();
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}
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public void position(int position) {
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ensureRemaining(position - buffer.position());
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buffer.position(position);
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}
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/**
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* The capacity of the first internal ByteBuffer used by this class. This is useful in cases where a pooled
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* ByteBuffer was passed via the constructor and it needs to be returned to the pool.
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*/
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public int initialCapacity() {
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return initialCapacity;
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}
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/**
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* Ensure there is enough space to write some number of bytes, expanding the underlying buffer if necessary.
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* This can be used to avoid incremental expansions through calls to {@link #write(int)} when you know how
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* many total bytes are needed.
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*
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* @param remainingBytesRequired The number of bytes required
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*/
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public void ensureRemaining(int remainingBytesRequired) {
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if (remainingBytesRequired > buffer.remaining())
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expandBuffer(remainingBytesRequired);
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}
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private void expandBuffer(int remainingRequired) {
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int expandSize = Math.max((int) (buffer.limit() * REALLOCATION_FACTOR), buffer.position() + remainingRequired);
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ByteBuffer temp = ByteBuffer.allocate(expandSize);
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int limit = limit();
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buffer.flip();
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temp.put(buffer);
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buffer.limit(limit);
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// reset the old buffer's position so that the partial data in the new buffer cannot be mistakenly consumed
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// we should ideally only do this for the original buffer, but the additional complexity doesn't seem worth it
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buffer.position(initialPosition);
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buffer = temp;
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}
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}
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