// Tencent is pleased to support the open source community by making ncnn available. // // Copyright (C) 2021 THL A29 Limited, a Tencent company. All rights reserved. // // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except // in compliance with the License. You may obtain a copy of the License at // // https://opensource.org/licenses/BSD-3-Clause // // Unless required by applicable law or agreed to in writing, software distributed // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR // CONDITIONS OF ANY KIND, either express or implied. See the License for the // specific language governing permissions and limitations under the License. #ifndef NDKCAMERA_H #define NDKCAMERA_H #include #include #include #include #include #include "Camera2Helper.h" #include #include /** * Range of Camera Exposure Time: * Camera's capability range have a very long range which may be disturbing * on camera. For this sample purpose, clamp to a range showing visible * video on preview: 100000ns ~ 250000000ns */ static const uint64_t kMinExposureTime = static_cast(1000000); static const uint64_t kMaxExposureTime = static_cast(250000000); class CameraManager { public: CameraManager() { camera_manager = NULL; } void Create() { camera_manager = ACameraManager_create(); } operator ACameraManager* () { return camera_manager; } ~CameraManager() { if (camera_manager != NULL) { ACameraManager_delete(camera_manager); camera_manager = NULL; } } private: ACameraManager* camera_manager; }; class NdkCamera { public: struct CAMERA_PARAMS { unsigned int sceneMode : 5; unsigned int autoFocus : 1; unsigned int autoExposure : 1; unsigned int orientation:3; unsigned int focusTimeout : 14; // milli-seconds 65535 / 4 unsigned int zoom; unsigned int reserved : 7; unsigned int exposureTime; // ms unsigned int sensibility; int compensation; float zoomRatio; }; struct CAPTURE_RESULT { uint8_t autoFocus; uint8_t autoExposure; uint8_t afState; uint8_t aeState; uint8_t awbState; int64_t exposureTime; float FocusDistance; int32_t sensitibity; int32_t compensation; uint8_t sceneMode; float zoomRatio; }; NdkCamera(int32_t width, int32_t height, const CAMERA_PARAMS& params); virtual ~NdkCamera(); // facing 0=front 1=back int open(const std::string& cameraId); void close(); void onAvailabilityCallback(const char* cameraId); void onUnavailabilityCallback(const char* cameraId); void onImageAvailable(AImageReader* reader); virtual bool on_image(cv::Mat& rgb); virtual void on_error(const std::string& msg); virtual void on_image(const unsigned char* nv21, int nv21_width, int nv21_height); virtual void onDisconnected(ACameraDevice* device); void onCaptureProgressed(ACameraCaptureSession* session, ACaptureRequest* request, const ACameraMetadata* result); void onCaptureCompleted(ACameraCaptureSession* session, ACaptureRequest* request, const ACameraMetadata* result); void onSessionReady(ACameraCaptureSession *session); const CAPTURE_RESULT& getCaptureResult() const { return mResult; } bool IsCameraAvailable(const std::string& cameraId); protected: std::mutex m_locker; std::set m_availableCameras; protected: CAMERA_PARAMS m_params; int camera_facing; int camera_orientation; bool m_firstFrame; int32_t mWidth; int32_t mHeight; std::string mCameraId; bool sceneModeSupported; bool afSupported; bool awbSupported; bool aeLockAvailable; bool awbLockAvailable; // int64_t exposureTime_; RangeValue exposureRange; // int32_t sensitivity_; RangeValue sensitivityRange; RangeValue aeCompensationRange; ACameraMetadata_rational aeCompensationStep; unsigned int m_imagesCaptured; CAPTURE_RESULT mResult; unsigned long long m_startTime; protected: ACameraManager_AvailabilityCallbacks camera_manager_cb; CameraManager camera_manager; ACameraDevice* camera_device; AImageReader* image_reader; ANativeWindow* image_reader_surface; ACameraOutputTarget* image_reader_target; ACaptureRequest* capture_request; ACaptureSessionOutputContainer* capture_session_output_container; ACaptureSessionOutput* capture_session_output; ACameraCaptureSession* capture_session; int captureSequenceId; }; #endif // NDKCAMERA_H