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491 lines
18 KiB
C++
491 lines
18 KiB
C++
22 years ago
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// ***************************************************************** -*- C++ -*-
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/*
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* Copyright (C) 2004 Andreas Huggel <ahuggel@gmx.net>
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*
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* This program is part of the Exiv2 distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/*!
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@file value.hpp
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@brief Value interface and concrete subclasses
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@version $Name: $ $Revision: 1.1 $
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@author Andreas Huggel (ahu)
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<a href="mailto:ahuggel@gmx.net">ahuggel@gmx.net</a>
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@date 09-Jan-04, ahu: created
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11-Feb-04, ahu: isolated as a component
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*/
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#ifndef VALUE_HPP_
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#define VALUE_HPP_
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// *****************************************************************************
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// included header files
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#include "types.hpp"
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// + standard includes
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#include <string>
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#include <vector>
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#include <iostream>
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#include <sstream>
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// *****************************************************************************
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// namespace extensions
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namespace Exif {
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// *****************************************************************************
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// class definitions
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/*!
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@brief Common interface for all values. The interface provides a uniform
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way to access values independent from their actual C++ type for
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simple tasks like reading the values from a string or data buffer.
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For other tasks, like modifying values you may need to downcast it
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to the actual subclass of %Value so that you can access the
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subclass specific interface.
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*/
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class Value {
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public:
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//! Constructor, taking a type id to initialize the base class with
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explicit Value(TypeId typeId) : type_(typeId) {}
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//! Virtual destructor.
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virtual ~Value() {}
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/*!
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@brief Read the value from a character buffer.
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@param buf Pointer to the data buffer to read from
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@param len Number of bytes in the data buffer
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@param byteOrder Applicable byte order (little or big endian).
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*/
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virtual void read(const char* buf, long len, ByteOrder byteOrder) =0;
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/*!
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@brief Set the value from a string buffer. The format of the string
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corresponds to that of the write() method, i.e., a string
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obtained through the write() method can be read by this
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function.
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@param buf The string to read from.
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*/
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virtual void read(const std::string& buf) =0;
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/*!
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@brief Write value to a character data buffer.
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The user must ensure that the buffer has enough memory. Otherwise
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the call results in undefined behaviour.
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@param buf Data buffer to write to.
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@param byteOrder Applicable byte order (little or big endian).
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@return Number of characters written.
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*/
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virtual long copy(char* buf, ByteOrder byteOrder) const =0;
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//! Return the number of components of the value
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virtual long count() const =0;
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//! Return the size of the value in bytes
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virtual long size() const =0;
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/*!
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@brief Return a pointer to a copy of itself (deep copy).
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The caller owns this copy and is responsible to delete it!
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*/
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virtual Value* clone() const =0;
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/*!
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@brief Write the value to an output stream. You do not usually have
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to use this function; it is used for the implementation of
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the output operator for %Value,
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operator<<(std::ostream &os, const Value &value).
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*/
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virtual std::ostream& write(std::ostream& os) const =0;
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/*!
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@brief Convert the n-th component of the value to a long. The
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behaviour of this method may be undefined if there is no
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n-th component.
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@return The converted value.
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*/
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virtual long toLong(long n =0) const =0;
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//! Return the value as a string
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std::string toString() const;
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//! Return the type identifier (Exif data format type).
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TypeId typeId() const { return TypeId(type_); }
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/*!
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@brief A (simple) factory to create a Value type.
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The following Value subclasses are created depending on typeId:<BR><BR>
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<TABLE>
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<TR><TD><B>typeId</B></TD><TD><B>%Value subclass</B></TD></TR>
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<TR><TD>invalid</TD><TD>%DataValue(invalid)</TD></TR>
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<TR><TD>unsignedByte</TD><TD>%DataValue(unsignedByte)</TD></TR>
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<TR><TD>asciiString</TD><TD>%AsciiValue</TD></TR>
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<TR><TD>unsignedShort</TD><TD>%ValueType < uint16 ></TD></TR>
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<TR><TD>unsignedLong</TD><TD>%ValueType < uint32 ></TD></TR>
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<TR><TD>unsignedRational</TD><TD>%ValueType < URational ></TD></TR>
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<TR><TD>invalid6</TD><TD>%DataValue(invalid6)</TD></TR>
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<TR><TD>undefined</TD><TD>%DataValue</TD></TR>
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<TR><TD>signedShort</TD><TD>%ValueType < int16 ></TD></TR>
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<TR><TD>signedLong</TD><TD>%ValueType < int32 ></TD></TR>
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<TR><TD>signedRational</TD><TD>%ValueType < Rational ></TD></TR>
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<TR><TD><EM>default:</EM></TD><TD>%DataValue(typeId)</TD></TR>
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</TABLE>
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@param typeId Type of the value.
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@return Pointer to the newly created Value.
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The caller owns this copy and is responsible to delete it!
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*/
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static Value* create(TypeId typeId);
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private:
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const uint16 type_; //!< Type of the data
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}; // class Value
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//! Output operator for Value types
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inline std::ostream& operator<<(std::ostream& os, const Value& value)
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{
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return value.write(os);
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}
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//! %Value for an undefined data type.
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class DataValue : public Value {
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public:
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//! Default constructor.
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DataValue(TypeId typeId =undefined) : Value(typeId) {}
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/*!
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@brief Read the value from a character buffer. The byte order is
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required by the interface but not used by this method.
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@param buf Pointer to the data buffer to read from
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@param len Number of bytes in the data buffer
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@param byteOrder Byte order. Not used.
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*/
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virtual void read(const char* buf, long len, ByteOrder byteOrder);
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//! Set the data from a string of integer values (e.g., "0 1 2 3")
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virtual void read(const std::string& buf);
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/*!
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@brief Write value to a character data buffer. The byte order is
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required by the interface but not used by this method.
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The user must ensure that the buffer has enough memory. Otherwise
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the call results in undefined behaviour.
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@param buf Data buffer to write to.
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@param byteOrder Byte order. Not used.
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@return Number of characters written.
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*/
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virtual long copy(char* buf, ByteOrder byteOrder) const;
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virtual long count() const { return size(); }
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virtual long size() const;
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virtual Value* clone() const;
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virtual std::ostream& write(std::ostream& os) const;
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virtual long toLong(long n =0) const { return value_[n]; }
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private:
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std::string value_;
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}; // class DataValue
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//! %Value for an Ascii string type.
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class AsciiValue : public Value {
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public:
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//! Default constructor.
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AsciiValue() : Value(asciiString) {}
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/*!
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@brief Read the value from a character buffer. The byte order is
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required by the interface but not used by this method.
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@param buf Pointer to the data buffer to read from
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@param len Number of bytes in the data buffer
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@param byteOrder Byte order. Not used.
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*/
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virtual void read(const char* buf, long len, ByteOrder byteOrder);
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/*!
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@brief Set the value to that of the string buf. A terminating
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'\\0' character is appended to the value if buf doesn't
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end with '\\0'.
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*/
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virtual void read(const std::string& buf);
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/*!
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@brief Write value to a character data buffer. The byte order is
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required by the interface but not used by this method.
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The user must ensure that the buffer has enough memory. Otherwise
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the call results in undefined behaviour.
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@param buf Data buffer to write to.
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@param byteOrder Byte order. Not used.
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@return Number of characters written.
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*/
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virtual long copy(char* buf, ByteOrder byteOrder) const;
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virtual long count() const { return size(); }
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virtual long size() const;
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virtual Value* clone() const;
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virtual std::ostream& write(std::ostream& os) const;
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virtual long toLong(long n =0) const { return value_[n]; }
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private:
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std::string value_;
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}; // class AsciiValue
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/*!
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@brief Template for a %Value of a basic type. This is used for unsigned
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and signed short, long and rationals.
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*/
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template<typename T>
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class ValueType : public Value {
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public:
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//! Default constructor.
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ValueType() : Value(getType<T>()) {}
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virtual void read(const char* buf, long len, ByteOrder byteOrder);
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/*!
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@brief Set the data from a string of values of type T (e.g.,
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"0 1 2 3" or "1/2 1/3 1/4" depending on what T is).
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Generally, the accepted input format is the same as that
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produced by the write() method.
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*/
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virtual void read(const std::string& buf);
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virtual long copy(char* buf, ByteOrder byteOrder) const;
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virtual long count() const { return value_.size(); }
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virtual long size() const;
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virtual Value* clone() const;
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virtual std::ostream& write(std::ostream& os) const;
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virtual long toLong(long n =0) const;
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//! Container for values
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typedef std::vector<T> ValueList;
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//! Iterator type defined for convenience.
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typedef typename std::vector<T>::iterator iterator;
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//! Const iterator type defined for convenience.
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typedef typename std::vector<T>::const_iterator const_iterator;
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/*!
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@brief The container for all values. In your application, if you know
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what subclass of Value you're dealing with (and possibly the T)
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then you can access this STL container through the usual
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standard library functions.
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*/
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ValueList value_;
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}; // class ValueType
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//! Unsigned short value type
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typedef ValueType<uint16> UShortValue;
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//! Unsigned long value type
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typedef ValueType<uint32> ULongValue;
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//! Unsigned rational value type
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typedef ValueType<URational> URationalValue;
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//! Signed short value type
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typedef ValueType<int16> ShortValue;
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//! Signed long value type
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typedef ValueType<int32> LongValue;
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//! Signed rational value type
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typedef ValueType<Rational> RationalValue;
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// *****************************************************************************
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// template and inline definitions
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/*!
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@brief Read a value of type T from the data buffer.
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We need this template function for the ValueType template classes.
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There are only specializations of this function available; no default
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implementation is provided.
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@param buf Pointer to the data buffer to read from.
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@param byteOrder Applicable byte order (little or big endian).
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@return A value of type T.
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*/
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template<typename T> T getValue(const char* buf, ByteOrder byteOrder);
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// Specialization for a 2 byte unsigned short value.
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template<>
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inline uint16 getValue(const char* buf, ByteOrder byteOrder)
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{
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return getUShort(buf, byteOrder);
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}
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// Specialization for a 4 byte unsigned long value.
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template<>
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inline uint32 getValue(const char* buf, ByteOrder byteOrder)
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{
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return getULong(buf, byteOrder);
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}
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// Specialization for an 8 byte unsigned rational value.
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template<>
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inline URational getValue(const char* buf, ByteOrder byteOrder)
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{
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return getURational(buf, byteOrder);
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}
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// Specialization for a 2 byte signed short value.
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template<>
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inline int16 getValue(const char* buf, ByteOrder byteOrder)
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{
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return getShort(buf, byteOrder);
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}
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// Specialization for a 4 byte signed long value.
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template<>
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inline int32 getValue(const char* buf, ByteOrder byteOrder)
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{
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return getLong(buf, byteOrder);
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}
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// Specialization for an 8 byte signed rational value.
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template<>
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inline Rational getValue(const char* buf, ByteOrder byteOrder)
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{
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return getRational(buf, byteOrder);
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}
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/*!
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@brief Convert a value of type T to data, write the data to the data buffer.
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We need this template function for the ValueType template classes.
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There are only specializations of this function available; no default
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implementation is provided.
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@param buf Pointer to the data buffer to write to.
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@param t Value to be converted.
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@param byteOrder Applicable byte order (little or big endian).
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@return The number of bytes written to the buffer.
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*/
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template<typename T> long toData(char* buf, T t, ByteOrder byteOrder);
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/*!
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@brief Specialization to write an unsigned short to the data buffer.
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Return the number of bytes written.
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*/
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template<>
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inline long toData(char* buf, uint16 t, ByteOrder byteOrder)
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{
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return us2Data(buf, t, byteOrder);
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}
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/*!
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@brief Specialization to write an unsigned long to the data buffer.
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Return the number of bytes written.
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*/
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template<>
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inline long toData(char* buf, uint32 t, ByteOrder byteOrder)
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{
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return ul2Data(buf, t, byteOrder);
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}
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/*!
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@brief Specialization to write an unsigned rational to the data buffer.
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Return the number of bytes written.
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*/
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template<>
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inline long toData(char* buf, URational t, ByteOrder byteOrder)
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{
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return ur2Data(buf, t, byteOrder);
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}
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/*!
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@brief Specialization to write a signed short to the data buffer.
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Return the number of bytes written.
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*/
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template<>
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inline long toData(char* buf, int16 t, ByteOrder byteOrder)
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{
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return s2Data(buf, t, byteOrder);
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}
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/*!
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@brief Specialization to write a signed long to the data buffer.
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Return the number of bytes written.
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*/
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template<>
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inline long toData(char* buf, int32 t, ByteOrder byteOrder)
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{
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return l2Data(buf, t, byteOrder);
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}
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/*!
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@brief Specialization to write a signed rational to the data buffer.
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Return the number of bytes written.
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*/
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template<>
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inline long toData(char* buf, Rational t, ByteOrder byteOrder)
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{
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return r2Data(buf, t, byteOrder);
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}
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template<typename T>
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void ValueType<T>::read(const char* buf, long len, ByteOrder byteOrder)
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{
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value_.clear();
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for (long i = 0; i < len; i += TypeInfo::typeSize(typeId())) {
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value_.push_back(getValue<T>(buf + i, byteOrder));
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}
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}
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template<typename T>
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void ValueType<T>::read(const std::string& buf)
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{
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std::istringstream is(buf);
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T tmp;
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value_.clear();
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while (is >> tmp) {
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value_.push_back(tmp);
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}
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}
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template<typename T>
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long ValueType<T>::copy(char* buf, ByteOrder byteOrder) const
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{
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long offset = 0;
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typename ValueList::const_iterator end = value_.end();
|
||
|
for (typename ValueList::const_iterator i = value_.begin(); i != end; ++i) {
|
||
|
offset += toData(buf + offset, *i, byteOrder);
|
||
|
}
|
||
|
return offset;
|
||
|
}
|
||
|
|
||
|
template<typename T>
|
||
|
long ValueType<T>::size() const
|
||
|
{
|
||
|
return TypeInfo::typeSize(typeId()) * value_.size();
|
||
|
}
|
||
|
|
||
|
template<typename T>
|
||
|
Value* ValueType<T>::clone() const
|
||
|
{
|
||
|
return new ValueType<T>(*this);
|
||
|
}
|
||
|
|
||
|
template<typename T>
|
||
|
std::ostream& ValueType<T>::write(std::ostream& os) const
|
||
|
{
|
||
|
typename ValueList::const_iterator end = value_.end();
|
||
|
typename ValueList::const_iterator i = value_.begin();
|
||
|
while (i != end) {
|
||
|
os << *i;
|
||
|
if (++i != end) os << " ";
|
||
|
}
|
||
|
return os;
|
||
|
}
|
||
|
// Default implementation
|
||
|
template<typename T>
|
||
|
inline long ValueType<T>::toLong(long n) const
|
||
|
{
|
||
|
return value_[n];
|
||
|
}
|
||
|
// Specialization for rational
|
||
|
template<>
|
||
|
inline long ValueType<Rational>::toLong(long n) const
|
||
|
{
|
||
|
return value_[n].first / value_[n].second;
|
||
|
}
|
||
|
// Specialization for unsigned rational
|
||
|
template<>
|
||
|
inline long ValueType<URational>::toLong(long n) const
|
||
|
{
|
||
|
return value_[n].first / value_[n].second;
|
||
|
}
|
||
|
|
||
|
} // namespace Exif
|
||
|
|
||
|
#endif // #ifndef VALUE_HPP_
|